This sprint, I focused on getting our new animator up to speed and working on back end preparations to allow for 2 animators to work on the characters. Hopefully, by setting up the robot files properly, the new mesh will be implemented smoothly.
We also created an Unreal Engine Forum here: https://forums.unrealengine.com/t/fieavr-cyberstein/505137
Contributions
Changed hand material
Closed printer when the ending starts
Finally fixed time rate so the animation and dialogue sync regardless of framerate
Helped new animator get adjusted to our project
Set up Maya files to let the animators (me and 1 new one) work on animations at the same time
Rearranged robot files to prepare it to get its proper meshes
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