Wednesday, February 16, 2022

Sprint #3 Delivery, Sound & VFX

This sprint was focusing on sound and visual effects, though since we had most of them already laid out, I set to work on getting mocap into engine among other tweaks and adjustments.

Contributions:

    Made the body parts move on a conveyor belt when the print button is pressed

    Adjusted button layout to open after beginning dialogue and to make it easier to understand

    Moved heads away from player until arms and legs are attached

    Added and retimed Victor's mocap into the experience

    Made a fast forward button affect global speed to quicken the repetitiveness in multiple playthroughs

    Fitted the text properly on the subtitle tablet

    Created a trash can to get rid of unwanted arms and legs

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Final Delivery

 Contributions     Fixed conveyor parts     Fixed screen on buttons     Finalized bad animation