Monday, September 27, 2021
Module 2 Week 05 Homework (Advanced)
This assignment, I started on a 3 week process of creating a model from low poly to game ready. This first week was focused on getting the low poly proxy model ready to be high resed in Z brush. The process of making the low poly was straight forward, as I chose a model that had a lot of square logs in it's design. Breaking it down into its real life counterparts definitely helped with the creation of the model, especially the mechanism of the catapult.
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Contributions Imported low poly Victor model Moved ending room Changed font colors on credits Flickered camera o...
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Contributions Added a wrench to Victor's hand Hand pose passes on Victor Cleaned robot chest skin weighting Adjusted ro...
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Pass 3: All in spline pass. Looking forward, I need to "follow the line of action" as well as clean up the keyframes for eas...
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