This week, I rendered a blueprinted scene through the Unreal Engine 5, Maya, and Adobe After Effects. This certainly took a while setting up all the blueprints and getting the video to properly render. I am quite satisfied with the result, though I wish the gears spun a bit slower. To do that, I would have needed to go into each blueprint and change the timeline manually.
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Contributions Imported low poly Victor model Moved ending room Changed font colors on credits Flickered camera o...
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This sprint, I focused on getting our new animator up to speed and working on back end preparations to allow for 2 animators to work on the ...
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Contributions Added a wrench to Victor's hand Hand pose passes on Victor Cleaned robot chest skin weighting Adjusted ro...

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