This week, I was tasked to make thumbnails and silhouettes of pre-existing characters. These were meant to be fast and loose, witch ended up with some strange results.
Overall, the I was amused by the experience. Creating images aimed at quantity over quality had me reeling for a minute, but it let me flex a creative bone and get a feel for how things look before putting a lot of time and effort into a character that is still in the air as to whether it is the final appearance or not.
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