This assignment focused on making 3 different creatures. Each are based on a shape: circle, square, and triangle respectively.
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This was an animation on emphasizing the weight of an object. I used a stitch rig online, but turned out to be quite difficult to work with,...
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This week, I rendered a blueprinted scene through the Unreal Engine 5, Maya, and Adobe After Effects. This certainly took a while setting up...
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This week, I learned to organize our models using the hierarchy. Part 1: I grouped a claw in the hierarchy for animation using Maya's pl...
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